Hi

Generally there are several ways you can include these libraries in
your code. The simplest is to download the packages and copy them into
your source directory. You'll need to make sure the com directory
(along with any other base package directories) is in your source
(defaults to src) directory.

You'll need a few little packages to get kml loading into your map.
The first is the google extras lib which contains the kml parser

http://code.google.com/p/gmaps-utility-library-flash/

If you're looking to load a kml file directly we're created a simple
loader for you that you can get at:

http://labs.distriqt.com/post/251

I'm currently working on putting this loader into the utility library
but haven't quite got there yet, the library there actually contains
the current version of the utility library as well so might be best
for you to start there?

Let me know how you go!

Michael


On Oct 3, 12:07 am, DMacLeod <[email protected]> wrote:
> I'm new to Flash and Google Maps. I'm trying to setup a Flash Builder
> 4 project to use Google Maps to display kml data hosted on a
> GeoServer. I believe I need to use some classes in the
> com.Google.maps.extras.xmlparsers.kml.* package in order to do this.
>
> What is the proper way to use the files from the extras library? Do I
> need to download the .as files and create the proper package hierarchy
> to place the files in? Where can I download the extra classes from?
>
> thanks

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