Ill have to look at that later. Have you tried using circle.getLatLng().lat
or circle.getLatLng().lng

That is what I was asking earlier about getting the lat lng of your object.
Then you could use the the difference of the circle lat and/or lng and the
markers lat lng to get a percentage and base the volume off of that. If
wouldn't matter if the path was not straight you could just use a function
that uses both lat and lng to create a virtual diagonal path.

On Sun, Feb 6, 2011 at 7:45 PM, Thomas <[email protected]> wrote:

> I'm afraid I don't. I'm moving both the map and the object but the values
> returned are staying the same.
>
> I stripped out the vast majority of the code so here is my entire code at
> the moment:
>
> stop();
>
> import com.google.maps.LatLng;
> import com.google.maps.Map;
> import com.google.maps.MapEvent;
> import com.google.maps.MapType;
> import com.google.maps.controls.MapTypeControl;
> import com.google.maps.controls.ZoomControl;
> import com.google.maps.controls.PositionControl;
> import com.google.maps.overlays.Marker;
> import com.google.maps.overlays.MarkerOptions;
> import com.google.maps.InfoWindowOptions;
> import com.google.maps.MapMouseEvent;
> import fl.controls.Slider;
> import fl.events.SliderEvent;
>
> var aura_slider:Slider = new Slider();
> aura_slider.liveDragging = false;
> aura_slider.setSize(120,20);
> aura_slider.maximum = 100;
> aura_slider.minimum = 10;
> aura_slider.snapInterval = 1;
> aura_slider.value= 55;
> aura_slider.x = 335;
> aura_slider.y = 615;
> addChild(aura_slider);
>
> var sound1:Sound = new Sound();
> sound1.load(new URLRequest("Munster.mp3"));
> var sc1:SoundChannel = new SoundChannel();
>
> var circle:Sprite = new Sprite();
> var map:Map = new Map();
> map.key = "api_key";
> map.setSize(new Point(stage.stageWidth/2, stage.stageHeight/2));
> map.x = stage.stageWidth*.5 - map.width*.5;
> map.y = stage.stageHeight*.5 - map.height*.5;
> map.addEventListener(MapEvent.MAP_READY, onMapReady);
> this.addChild(map);
>
> var ismapshowing:Boolean = false;
> function onMapReady(event:Event):void {
>   map.setCenter(new LatLng(52.664900,-8.624), 13,
> MapType.SATELLITE_MAP_TYPE);
>   map.addControl(new ZoomControl());
>   map.addControl(new PositionControl());
>   map.addControl(new MapTypeControl());
>
>  var marker1:Marker = new Marker(
>             new LatLng(52.67427395924242, -8.642496513366702),
>             new MarkerOptions({
>                 radius: 8,
>                 hasShadow: true
>             })
>         );
>
>  map.addOverlay(marker1);
>
> addEventListener(Event.ENTER_FRAME, changeSize);
> function changeSize():void
> {
> circle.graphics.clear();
> var circleradius:Number = aura_slider.value;
> circle.graphics.lineStyle(3, 0x000000, 1);
> var fillType:String = GradientType.RADIAL;
> var colors:Array = [0xFF0000, 0x0000FF];
> var alphas:Array = [0, 150];
> var ratios:Array = [100, 255];
> var matr:Matrix = new Matrix();
> matr.createGradientBox(200, 100, 0, -50, 100);
> var spreadMethod:String = SpreadMethod.REPEAT;
> circle.graphics.beginGradientFill(fillType, colors, alphas, ratios, matr,
> spreadMethod);
> circle.graphics.drawCircle(stage.stageWidth*.5 - map.width*.5,
> stage.stageHeight*.5 - map.height*.5, circleradius);
> addChild(circle)
> var rectangle:Rectangle = new Rectangle((stage.stageWidth*.5 -
> map.width)+circleradius, (stage.stageHeight*.5 - map.height)+circleradius,
> map.width-(circleradius*2), map.height - (circleradius*2));
> circle.addEventListener(MouseEvent.MOUSE_DOWN, presscircle);
> function presscircle(e:Event){
> circle.startDrag(false, rectangle);
> }
> stage.addEventListener(MouseEvent.MOUSE_UP, releasecircle);
> function releasecircle(e:Event){
>     circle.stopDrag();
>
> }
> }
>
>
> var ptMC1:Point = new Point(circle.x, circle.y);
> var currentProjection = map.getProjection();
> var x3 = currentProjection.fromPixelToLatLng(ptMC1, 13);
>
> var markerContent:LatLng = marker1.getLatLng();
> var currentProjection1 = map.getProjection();
> var xy = currentProjection1.fromLatLngToPixel(markerContent, 13);
>
>
> addEventListener(Event.ENTER_FRAME, movingHits1);
>     function movingHits1(e:Event):void{
>
>     if(marker1.foreground.hitTestObject(circle)) {
>         sc1 = sound1.play();
>             // convert to map coordinates for a mercator projection
>
> trace(x3);
> trace(xy);
>         sc1.addEventListener(Event.SOUND_COMPLETE, loop1);
>         function loop1():void{
>             sc1 = sound1.play();
>             sc1.addEventListener(Event.SOUND_COMPLETE, loop1);
>         }
>     removeEventListener(Event.ENTER_FRAME, movingHits1);
>     addEventListener(Event.ENTER_FRAME, moveOff1)
>         function moveOff1(e:Event):void{
>         if(marker1.foreground.hitTestObject(circle) == false){
>             sc1.stop();
>     addEventListener(Event.ENTER_FRAME, movingHits1);
>                                                     }
>                                         }
>                             }
>                 }
> }
>
>
>
> Most of that is fairly negligible but it's the minimum required for the
> file to run correctly.
> The LngLot value for the sprite being returned is 85.0511287798066, -180
> and the x,y value returned for the marker is x=998229.8087555555,
> y=686292.2541199704
>
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