Yah like Daniel says this isn't an issue with the maps themselves, although I did find that when using the normal Marker class (this was a little while back, two minor revisions) it ended up getting sluggish with this many entries. I found a solution (combining ideas from Jonathan Wagner and Kevin Luck, those are my original sources at least not sure where they started from), here's the result http://www.shaunhusain.com/GoogleMapManyMarker/. Also as Daniel stated doing Geocode.decode calls too quickly in a row will cause the server to start rejecting requests, if the locations you're plotting are relatively static I'd advise storing the lat/lng in a DB along with the rest of your data so you can write a little flash app that uses a Timer and just geocodes each entry in your table for you over time, then once it gets done making a pass on all the entries and filling in the lat/lng you never have to use the decode method again and can plot instantly. Shaun
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