Considering that the Google API is done I would scrap all of the Google code even if it did work. On Jan 7, 2012 11:07 AM, "Richard" <[email protected]> wrote:
> Legality aside, how could the Map API know if you are tiling > snapshots? > > Cheers > > On Jan 5, 7:52 am, artisan <[email protected]> wrote: > > Hi, > > I've developed a dynamic multiple mapping engine using an advanced > > datagrid and a custom item renderer as the key technology components (see > > the attachment). My problem is that if I try to dynamically add / remove > > maps from the datagrid, the gc doesn't keep up and the memory usage grows > > until the browser hangs. My solution - create a single (invisible) google > > map instance and swap in overlay images appropriate to each cell in the > > datagrid and then copy the resultant image into each cell with a call to > > bitmapdata. To my chagrin, I've discovered that doing something this > > innocent probably violates the TOS - which, in turn, is probably why I > get > > an empty datagrid when I run this app on the 'net. I need help here, > > otherwise I'm going to have to scrape every last byte of Google > technology > > out of my code and go with... OpenScales? > > > > multimap.jpg > > 205KViewDownload > > -- > You received this message because you are subscribed to the Google Groups > "Google Maps API For Flash" group. > To post to this group, send email to > [email protected]. > To unsubscribe from this group, send email to > [email protected]. > For more options, visit this group at > http://groups.google.com/group/google-maps-api-for-flash?hl=en. > > -- You received this message because you are subscribed to the Google Groups "Google Maps API For Flash" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-maps-api-for-flash?hl=en.
