The API calculates the pixel position of the poly nodes at a high zoom level. That way it only needs to perform the hard part of the calculation once, and can simply divide by a power of two to find the pixel positions of the nodes at other zoom levels.
If your custom maptype has a projection that's smaller than GMercatorProjection(18), then that fails and any attempt to draw polylines fails. -- http://econym.googlepages.com/index.htm The Blackpool Community Church Javascript Team --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API" group. To post to this group, send email to Google-Maps-API@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/Google-Maps-API?hl=en -~----------~----~----~----~------~----~------~--~---