Humm..

Those points are already snapped because I picked them from some
streets.
My purpose is to receive GPS coordinates from a moving car and to snap
them. Those come a little off-street and need snapping.

Now, about your second part, I'm not following.

You're saying I should do something like:

var dirn = new GDirections(map);
dirn.load(function(){
  //function here
});

Once inside, instead

dirn.loadFromWaypoints([points[i],points[i]],{getPolyline:true});

is just

dirn.loadFromWaypoints(points,{getPolyline:true});

?
It might not be near that, but I'm really confused now...

If you could please give me some guiding code, I would appreciate a
LOT! =)

Thanks!


On Oct 6, 6:10 pm, "[EMAIL PROTECTED]" <[EMAIL PROTECTED]>
wrote:
> On Oct 6, 9:25 am, Mini0n <[EMAIL PROTECTED]> wrote:
>
> > On Oct 6, 4:42 pm, "[EMAIL PROTECTED]" <[EMAIL PROTECTED]>
> > wrote:
>
> > > > I'm doing this locally, so there's no link to a website. =/
>
> > > Good luck...
>
> > Thanks! Somehow you reminded me of awardspace... ^_^
>
> > There:http://gmapstest.awardspace.com/
>
> Looks like those points are already "snapped" to the nearest road.
> If you write the code inside the GDirections "load" event handler, you
> shouldn't have any problem with the asynchronous nature of the call.
> You can do them all in a single call to loadFromWaypoints, just pass
> the array of points in and then to retrieve them use
> GDirections.getGeocode(i).Point.coordinates (returns array lng, lat,
> alt).
>   -- Larry
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