On May 11, 3:17 pm, Graham <[email protected]> wrote: > Can't quite work out how that's done though :( Are you using custom > tiles or similar there? Or could you give me some more pointers?
Look at http://maps.forum.nu//MInsetMapControl.js This is a custom control that contains another GMap2 object, which has no tiles. The polygon is originally plotted in the custom control and when you drag, you're actually dragging an entire invisible map which contains the polygon. When the center of the invisible map is (almost) equal to the center of the main map, the polygon is transferred from the invisible map to the main map. This is not a generic, plug'n'play solution, but it demonstrates a technique you can use to drag entire polygons. To make polygons generally draggable with this technique you'll need to transfer them back and forth between the two maps, and calculate the difference between the two maps centers when the drag movement ends. -- Marcelo - http://maps.forum.nu -- --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/Google-Maps-API?hl=en -~----------~----~----~----~------~----~------~--~---
