On Jun 25, 1:11 pm, syd636 <[email protected]> wrote: > Thank you all for your comments. I've had them correct the Body > onload, delete the reference to maps.js and bring the mapping code > back to the page.... and this is now where we > are:http://www.nationwidechildrens.org/gd/templates/pages/pfv/PFV.aspx?pa... > We're closer. However it apparently doesn't draw up in IE 6 which is > that particular hospital's "standard" browser. I don't have IE6 so if > anyone can try it for me and tell me what it does that would be cool. > Any suggestions on how to fix whatever it's doing in IE6 would also be > greatly appreciated.
It seems to "work" in IE6. I get an error: Line: 25 Char: Error: Object expected on this line: <body leftmargin="0" topmargin="0" marginheight="0" marginwidth="0" bgcolor="#000000" onload="initialize()" onunload="GUnload()"> (it doesn't like the initialize() function call) Where is the initialize function defined? You have the map script inside a table, that never used to work. The 2 best options are either put it at the very bottom of the page (just before the </body> tag, or in a function defined in the head which is called onload. -- Larry > > The other thing that i noticed is that the "Get Directions" accessed > through the info window works but the stand-alone "Get Directions" box > to the right of the map does not....not sure why. > > I haven't had them try the suggestion from Martin & Ross [which I > believe are the same] suggesting a window.onload command. Mostly > because I'm not 100% sure how to do that. I understand I would remove > the body onload and onunload commands...but where would the could that > Martin provided be placed? Line 31? > > Kathy > > On Jun 11, 2:31 pm, warwound <[email protected]> wrote: > > > If you need to add onload and onunload events to a page where you have > > no access to the BODY html tag then try this: > > > if(window.addEventListener){ window.addEventListener( "load", > > myOnload, false ); } else { window.attachEvent( "onload", > > myOnload ); } > > if(window.addEventListener){ window.addEventListener( "unload", > > GUnload, false ); } else { window.attachEvent( "onunload", > > GUnload ); } > > > myOnload() being a function you've defined to execute on page load. > > > GUnload() being the API function to execute when a page is unloaded - > > it frees memory used by the API once no longer needed. > > > Martin. > > > On 11 June, 17:22, Rossko <[email protected]> wrote: > > > > > My code:http://www.sgitest.com/nw2/nw_unity2.htm > > > > > Their test page incorporating the above > > > > code:http://www.nationwidechildrens.org/gd/templates/pages/pfv/PFV.aspx?pa... > > > > Your page includes - > > > <body onload="initialize()" onunload="GUnload()" > > > Theirs doesn't. > > > > CMS often mess with <body>, you'd be better using > > > window.onloadhttp://javascript.about.com/library/blonload.htm > > > but beware if there may be multiple onload functions > > > > cheers, Ross K --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/Google-Maps-API?hl=en -~----------~----~----~----~------~----~------~--~---
