Found the problem!!! Okay. I was having a problem with the GUnload(). I *thought* I was adding GUnload() to the "unload" event of the window, but in fact, I was triggering it it right away. I guess smaller KMLs would load before it was triggered and that's why they worked. I haven't changed it recently, so there must be some small change in the API version that caused this to behave differently than it did before.
Thanks for you help and patience. jimp On Jul 11, 10:22 am, thejimp <[email protected]> wrote: > Here it is with the other JS removed. Still no KML features. > > http://www.iatnl.ca/index.php/test-page/ > > jimp > > On Jul 10, 8:54 pm, Rossko <[email protected]> wrote: > > > > > Dane's problem is nothing like the original. > > > > Here is a simpler sample using KML from a google example (so I hope it > > > works right ;)... > > > >http://www.iatnl.ca/index.php/test-page/ > > > How about simplifying further - take out prototype.js, > > scriptaculous.js and lightbox.js just to see ... --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/Google-Maps-API?hl=en -~----------~----~----~----~------~----~------~--~---
