> You *may* be able to use GDirections to work out where junctions are,
> I suppose. From your click point, get directions to somewhere else and
> analyse the result. There will be a turn at a junction. However it's
> not easy to work out where "somewhere else" is.
>
I also thought something similar, but with this method I should do a
lot of query.

Thanks anyway and sorry for my "up".
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