I had tried this before but didn't work, now that you said that it was
the correct thing to do, I took a deep look into my load function and
found another function call that was ruining the load!

Thanks a lot, Mike, it really helped!

On 5 ago, 12:23, Mike Williams <[email protected]> wrote:
> A tight loop triggering "click" events is just as fast as a tight loop
> performing the GDirection calls.
>
> What you need to do is listen for the GDirection "load" event, and issue
> the next GDirections call from there. In order to do that, you'll
> probably need to have a global variable where you remember how far
> through the points array you are.
>
> GEvent.addListener(GDir1,"load",function() {
>   nextpoint += 1;
>   if (nextpoint < points.length - 1) {
>     GDir1.loadFromWaypoints([points[nextpoint], points[nextpoint+1]], {
>       getPolyline:true
>     });
>   }
>
> });
>
> --
> Mike Williamshttp://econym.org.uk/gmap
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