That's correct, i had the same idea, but it's inefficient with large numbers of vertices. And it doesn't work if a new vertex has the same coordinates as the vertex after that.
Thanks anyway, maybe I'll do it like you sad. On Aug 21, 3:46 pm, Mike Williams <[email protected]> wrote: > You could keep a copy of the old version of the poly (don't addOverlay() > it onto the map) and compare the vertices afterwards. > > -- > Mike Williamshttp://econym.org.uk/gmap --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/Google-Maps-API?hl=en -~----------~----~----~----~------~----~------~--~---
