1. I can't find where you call the GEvent.trigger(body,"overlay") that
you listen for on this line:
GEvent.addListener(body, "overlay", function() {
2. I can't find the Overlay() function that you call from this line:
<input type="checkbox" name="skeletonselector" id="overlay"
onClick="Overlay()" checked>
3. Javascript launched from HTML onclick events executes in global
scope, and can only access global variables and global functions. Your
"mySkeletonLayer" is a local variable of your initialize() function, so
your Overlay() function, it wouldn't be able to access it when invoked
in global scope.
--
Mike Williams
http://econym.org.uk/gmap
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