Yes, I tried adding a random parameter to each URL, but the issue is
unfortunately still the same.

On May 14, 2:53 pm, Björn Brala <[email protected]> wrote:
> Nah, i ment like a PHP caching script.
>
> Anyways, what if you append something random to force no caching in Internet
> explorer? Like: &time=[randomnumber]
>
> Does the issue persist then?
>
> 2010/5/14 KnutMarius <[email protected]>
>
>
>
>
>
> > Well, yes: Google is between. I don't know exactly what happens
> > between the point where I set the URL and they are executed by the
> > Google Maps API.
>
> > /Knut Marius
>
> > On May 12, 4:56 pm, Björn Brala <[email protected]> wrote:
> > > That is extremely weird, sounds like a session problem. Is their any
> > script
> > > between the WMS and client? (php caching or what ever)
>
> > > 2010/5/12 KnutMarius <[email protected]>
>
> > > > I have an application where I use a Google map and a GTileLayer to
> > > > draw PNG overlays provided by a WMS server. It works perfectly all the
> > > > time, except when I use Internet Explorer 8 and let the application
> > > > run in the browser without any activity for more than about 10
> > > > minutes. When I return from the idle period and do some action on the
> > > > map (for instance zoom in), some of the tile overlays fail to load. I
> > > > look at the traffic of requests in the browser, and usually it is
> > > > about 20 tile requests to gmaps and 20 tile requests to my WMS server.
> > > > But in the case of zooming after idle time it is only requested about
> > > > 8 tiles. Which tiles are loaded and which tiles are not seems to be
> > > > random. The issue disappears if I zoom again. It does only seems to
> > > > affect the first thing I do when returning from an idle period.
>
> > > > To me this seems to be some kind of timeout (or possibly cache?)
> > > > issue, but I can't quite figure out why a timeout would make _some_ of
> > > > the tiles load. Also I was surprised to see that the requests for the
> > > > missing tiles were not run at all. At first I figured that it must be
> > > > the server that is not delivering what it is supposed to do, but now
> > > > it seems this is a client-side issue since the missing tiles are never
> > > > requested.
>
> > > > In my javascript code I have overridden the getTileUrl() method of the
> > > > GTileLayer object in order to generate the correct request URL for
> > > > each tile. I have debugged out the URLs, and it seems that all of them
> > > > are generated properly (meaning that Google runs the method for all
> > > > the 20 tiles).
>
> > > > So does it make any sense that only some of these URLs are actually
> > > > run? I have tried to test this in both IE8, Firefox 4 and Chrome 4,
> > > > and so far I have only been able to reproduce the issue in IE8.
>
> > > > All hints and help will be appreciated!
>
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> > > --
> > > Bjorn Brala
> > > ----------------www.GeoStart.nl/english/-Google maps - Swis
> > Webdesignwww.twitter.com/bbrala
>
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> --
> Bjorn Brala
> ----------------www.GeoStart.nl/english/- Google maps - Swis 
> Webdesignwww.twitter.com/bbrala
>
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