On 8 November 2010 01:08, [email protected] <[email protected]> wrote:
> On Nov 6, 3:53 pm, Barry Hunter <[email protected]> wrote:
>> On 6 November 2010 23:33, Barry Hunter <[email protected]> wrote:
>>
>> > Your code is just blindly taking the first placemark in the reverse
>> > geocoding result. It might not be the best one (but usually is from
>> > what I seen)
>>
>> > You can send a viewport along with the request:
>> >http://code.google.com/apis/maps/documentation/javascript/v2/referenc...
>>
>> > setting it to the viewport of the map usually works well, but you can
>> > also set it to a small bounding box (of a radius roughy the sort of
>> > accuracy you would like.
>>
>> Oh, having actully tried 
>> that,www.nearby.org.uk/google/temp/reverse-geocoding-inaccuracy.html
>>
>> seems it doesnt work :(
>>
>> Also tried using &bounds=48.5872,39.3723|48.5874,39.3725 on a direct
>> http request.
>>
>> You can see it definity works on Google Maps itself, try using the
>> 'Whats here' right click context menu. You will see that the reverse
>> geocoded (the RED pin) point varies with zoomlevel.
>>
>> I thought I had tried it in the API too at somepoint, but at least at
>> the moment cant seem to get it to work.
>>
>> ... so the question is is this a feature request or a bug report.
>> (will have to investigate what happens in GMaps API v3, as that is the
>> only one Google are now supporting anyway)
>
> Do you know that to be true?
>
> My take is that while API v2 is deprecated, they will still fix bugs
> and are still doing releases.  They are unlikely to accept feature
> requests for that version though, but I think a bug report would be
> evaluated and might be fixed.
>

Ok maybe didnt word that very well. Just that as you say that they
wouldnt add new features. But even if it is technically a 'bug'*,
fixing it would change the behaviour of the geocoder - something I
doubt they would be willing to attempt. (as it would be change for
current users)


* Something I doubt, as geocoding is a bit of black art, and not
entirely defined.

>
>>
>>
>>
>> > (this is because, rather just blindly picking the absolute closest
>> > result, its actully looking for the most 'prominent'. So a point near
>> > a village will often return a arbitary adress near the center (where
>> > the placename label is drawn) - really just picking the village, but
>> > its shown as an address level. You would think it might pick a
>> > arbitary address of the edge of the village, but it doesnt do that.
>> > So the bounding box is a good way to elevate the ranking of very close 
>> > points)
>>
>> > - Or as Andrew says if just wanting it for directions, can just pass
>> > coordinates the directions. It does 'absolute nearest' reverse
>> > geocoding automatically :)
>>
>> > On 6 November 2010 20:43, graceman9 <[email protected]> wrote:
>> >> The problem is that geocoding is incredibly far from given points.
>>
>> >> Example:
>> >>http://ezo.org.ua/code/maps/reverse-geocoding-inaccuracy/
>>
>> >> There are many places around a given point, but I get very distant
>> >> results.
>> >> Can I get back really nearest point?
>>
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