On Mar 12, 7:04 pm, Brak <[email protected]> wrote: > Thanks for the tips bratliff. I was actually expecting i'd have to do > some scaling, but I was thinking if I setup my polygons right and the > canvas properly in illustrator, I could do some simple conversions on > the points to scale them up/down to the right size, so they could > relate to my lat/lng system (alternate projection, flat, not > spherical). > > About the resizing for the zoom levels. Are you sure that will be > necessary, since map polygons are scaled automatically when zoomed? I > probably didn't really explain that portion of my original post. I'd > want to go from SVG XML through a few conversions resulting in native > Google map polygons and polylines, which would be handled by the API. > That would remove the need for me to deal with an SVG overlay and > matching up the lines and points etc.
Some browsers like Internet Explorer do not support SVG. Safari / Chrome / iPhone may not either. Both Firefox & Opera do support SVG. -- You received this message because you are subscribed to the Google Groups "Google Maps JavaScript API v3" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-maps-js-api-v3?hl=en.
