Ohh ic... 10x. Actually about my issue i saw an open issue that someone
requested what i need to be available in the html version. Actually its just
the box (click to go) and the circle... because the blur effect and the
fullscreen are a bit difficult to have in html because still i'm not able to
use HTML 5 because of the IE6 support...

Anyway thanks a lot for your help... i'll see how things go about the open
issue, because its still new...

On Mon, Jun 21, 2010 at 1:15 AM, Chad Killingsworth <
[email protected]> wrote:

> I'm sure. See
>
> http://groups.google.com/group/google-maps-js-api-v3/browse_thread/thread/41cfdef46c447e19/7224f338411661a6#7224f338411661a6
>
> Chad Killingsworth
>
> On Jun 20, 1:37 pm, Kurt Agius <[email protected]> wrote:
> > :-| are you sure ? I mean they're got a new API version with new features
> > like drag and zoom, which if i'm not mistaken its only available for api
> > v3... and they're using api v2 ??
> >
> > I'll give it a look mate...
> >
> > On Sun, Jun 20, 2010 at 5:54 AM, Chad Killingsworth <
> >
> >
> >
> > [email protected]> wrote:
> > > maps.google.com does not currently use the v3 API.
> > > The v3 API does not use flash for street view and does not support
> > > those features.
> >
> > > Chad Killingsworth
> >
> > > On Jun 19, 6:36 pm, Kurt Agius <[email protected]> wrote:
> > > > So how does google do it ? Because they use google maps API v3 and
> they
> > > > still use the flash version of the street view...
> >
> > > > On Fri, Jun 18, 2010 at 4:20 AM, Marc Ridey <[email protected]>
> wrote:
> > > > > Not sure what you mean by the different cursor.
> > > > > The box (ClickToZoom) and circle (ClickToGo) displayed in the Flash
> > > version
> > > > > of StreetView used on the maps side are not currently available in
> Maps
> > > > > Javascript API v3.
> >
> > > > > On Wed, Jun 16, 2010 at 6:31 PM, Kurteknikk <[email protected]>
> > > wrote:
> >
> > > > >> Hi,
> >
> > > > >> I've got the street view showing correctly. But i would like to
> know
> > > > >> how to enable the different cursor and that box thing to show the
> user
> > > > >> if he's able to zoom or move in a particular direction/position.
> >
> > > > >> I hope i explained myself well, thanks :)
> >
> > > > >> On May 27, 9:14 am, Marc Ridey <[email protected]> wrote:
> > > > >> > Try this. Drag the pegman on the map and the streetview panorama
> > > will
> > > > >> > point towards the marker on open. Drag the marker and the
> streetview
> > > > >> > panorama will follow.
> >
> > > > >> > <html>
> > > > >> >   <head>
> > > > >> >     <script type="text/javascript"
> > > > >> > src="http://maps.google.com/maps/api/js?sensor=false";></script>
> > > > >> >     <script>
> > > > >> >       function initialize() {
> > > > >> >         var opts = {
> > > > >> >           center: new google.maps.LatLng(48.8589, 2.2958),
> > > > >> >           zoom: 14,
> > > > >> >           mapTypeId: google.maps.MapTypeId.ROADMAP,
> > > > >> >           streetViewControl: true
> > > > >> >         };
> >
> > > > >> >         var map = new
> > > google.maps.Map(document.getElementById('map'),
> > > > >> opts);
> > > > >> >         var panorama = new
> >
> > > google.maps.StreetViewPanorama(document.getElementById('streetview'));
> > > > >> >         map.setStreetView(panorama);
> >
> > > > >> >         var marker = new google.maps.Marker({
> > > > >> >           position: opts.center,
> > > > >> >           draggable: true
> > > > >> >         });
> > > > >> >         marker.setMap(map);
> >
> > > > >> >         function refreshPanoPov() {
> > > > >> >           var markerPos = marker.getPosition();
> > > > >> >           var panoPos = panorama.getPosition();
> > > > >> >           if (markerPos && panoPos) {
> > > > >> >             var markerPosLat = markerPos.lat() / 180 * Math.PI;
> > > > >> >             var markerPosLng = markerPos.lng() / 180 * Math.PI;
> > > > >> >             var panoPosLat = panoPos.lat() / 180 * Math.PI;
> > > > >> >             var panoPosLng = panoPos.lng() / 180 * Math.PI;
> >
> > > > >> >             var y = Math.sin(markerPosLng - panoPosLng) *
> > > > >> > Math.cos(markerPosLat);
> > > > >> >             var x = Math.cos(panoPosLat)*Math.sin(markerPosLat)
> -
> >
> > > > >> >
> Math.sin(panoPosLat)*Math.cos(markerPosLat)*Math.cos(markerPosLng -
> > > > >> > panoPosLng);
> > > > >> >             var brng = Math.atan2(y, x) / Math.PI * 180;
> >
> > > > >> >             var pov = panorama.getPov();
> > > > >> >             pov.heading = brng;
> > > > >> >             panorama.setPov(pov);
> > > > >> >           }
> > > > >> >         }
> >
> > > > >> >         google.maps.event.addListener(marker,
> 'position_changed',
> > > > >> > refreshPanoPov);
> > > > >> >         google.maps.event.addListener(panorama,
> 'position_changed',
> > > > >> > refreshPanoPov);
> > > > >> >       }
> > > > >> >     </script>
> > > > >> >   </head>
> > > > >> >   <body style="margin:0; padding:0" onload="initialize()">
> > > > >> >     <div id="map" style="width: 400px; height: 400px;"></div>
> > > > >> >     <div id="streetview" style="position:absolute; left:410px;
> top:
> > > > >> > 0px; width: 400px; height: 400px;"></div>
> > > > >> >   </body>
> > > > >> > </html>
> >
> > > > >> --
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> [email protected]><google-maps-js-api-v3%2B
> > > [email protected]>
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