I have this example: http://nikolajp.dk/ITU/Apollo/index_animate.htm
Try to zoom all the way out, and pan left or right. The markers are "jumping" to the next instance of the world map. So they show up, on 2 maps at the same time. I want to blackout the other instances (possible with getTile function), but then the markers still jump out. This is basic Google Maps behaviour I know, as the world is round, and the markers are wrapping. But in my custom map I do not want this to happen. Do you have an idea on how to achieve this? I thought about having the custom map placed some zoom level inside the map, so it would not tile (unless you go really far!). But this requires a total rewrite of alot of stuff, so a cleaner solution would be nice. Regards. .nikolaj -- You received this message because you are subscribed to the Google Groups "Google Maps JavaScript API v3" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-maps-js-api-v3?hl=en.
