I have this example:
http://nikolajp.dk/ITU/Apollo/index_animate.htm



Try to zoom all the way out, and pan left or right.


The markers are "jumping" to the next instance of the world map.
So they show up, on 2 maps at the same time.
I want to blackout the other instances (possible with getTile
function), but then the markers still jump out.


This is basic Google Maps behaviour I know, as the world is round, and
the markers are wrapping.
But in my custom map I do not want this to happen.


Do you have an idea on how to achieve this?


I thought about having the custom map placed some zoom level inside the
map, so it would not tile (unless you go really far!).
But this requires a total rewrite of alot of stuff, so a cleaner
solution would be nice.


Regards.


.nikolaj

-- 
You received this message because you are subscribed to the Google Groups 
"Google Maps JavaScript API v3" group.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to 
[email protected].
For more options, visit this group at 
http://groups.google.com/group/google-maps-js-api-v3?hl=en.

Reply via email to