This is great news. I was wondering if there is a plan to expand this
library to include more standard computational geometry functions in,
such as intersect, hittest etc in? Since it is treated a separate lib
to load, it's size probably is a less concern that the core. Also, I
assuming even it is specified in the bootstrap code, it will still
loaded afterwards (i.e. won;t not increase the startup time)?


On Jan 5, 1:20 am, "[email protected]" <[email protected]>
wrote:
> I just saw the neat API V3 Geometry Library
>
> http://code.google.com/apis/maps/documentation/javascript/geometry.html
>
> he documentation seems a little thin right now.  Some questions:
> - What units do computeLength and computeDistanceBetween return their
> results in?
> (I assumed meters, and that loooks to be correct)
> - Is there anyway to change those units?
>
> - Does computeLength take a "path" an array of latlng objects (it
> doesn't seem to, how do we use it?
> It says this: You may instead use computeLength() to calculate the
> length of a given path if you have several locations
>
> - Does computeArea take a path? Will it work on a google.maps.Polygon?
>
> The examples don't include the length or area methods.
>
>   Thanks,
>   Larry

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