Why not use the world coordinates instead?
They do not have the issue of the coordinate system being non-linear
with Latitude.

I use "fromLatLngToPoint(latLng:LatLng, point?:Point)".
You get a float coordinate between 0-256.
When you have caculated the displacement in world coordinates you
simply convert back to lng/lat whenplacing it.

.nikolaj


On Feb 8, 7:56 pm, magicrat75 <[email protected]> wrote:
> Hi
>
> Thanks for telling me about the problem when zooming with the marker
> open Martin. I'll try to sort it out.
>
> Bratliff, even though it is not linear, as happens to Martin, the line
> is good enough for my purposes. What I effectively need is the line to
> go from the marker actual coordinat to "somewhere under the icon" so
> that the icon is clearly marked. Taking into account the little pixels
> and the small range of zooms I allow, this works well enough for me.
>
> D.
>
> On 8 feb, 17:44, Martin Matysiak <[email protected]> wrote:
>
>
>
>
>
>
>
> > Great to hear that it works, I noticed a small bug, though: when you click
> > on a marker and then change the zoom, the line does not get updated and it
> > appears too long or too short. So maybe you should listen for the "zoom
> > changed" event and update the lines if this happens :-)
>
> > And thanks to bratliff for pointing out the fact that the latitude isn't
> > linear, didn't know that. However in my use case the linear approximation
> > seems to work out quite well, as I don't need highly accurate conversions.

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