> The image1 of the attach is what i will get if i do the convex hull with all
> points. The image2 is what i am doing in the code. I need to union/merge the
> polygons.

I see the problem, it will be quite a challenge to get a single
polygon as you want.   Do you think the performance will be any better
than with routeboxer?

I think there is a method to generate a "thick polyline", by
calculating the bearing from each vertex to the next, and setting out
points at a perpendicular distance either side.

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