Thanks for the example pages, I confirm the error. If you want to be
notified of the fix, please file an issue in the tracker:
http://code.google.com/p/gmaps-api-issues/issues/entry?template=Maps%20API%20v3%20-%20Bug

Cheers
Ben

On Fri, Feb 18, 2011 at 5:32 AM, John Laur <[email protected]> wrote:

> We have been running into an occasional problem where we will initalize
> some type of overlay and attach it to the map using setMap(), but then due
> to some user event we will be immediately required to destroy it using
> setMap(null) as documented. It seems if setMap(null) is called too soon
> after setMap(map) an error will be raised inside of the google maps api in
> some asyncronous code. The error is a little different between browsers but
> occurs in all that I have tested. It is usually something like "a is
> undefined" (firefox), "Uncaught TypeError: Cannot call method 'setPaths' of
> undefined" (Chrome), or "SCRIPT5007: Unable to get value of the property
> 'setPaths': object is null or undefined" (IE9). I presume this
> is occurring because the maps api has queued the drawing of the overlay but
> hasn't gotten around to doing it until after setMap(null) has already been
> called.
>
> A simple test fixture with the different versions of the 3.x api is posted
> at http://www.blurbco.com/~gork/maps/ The fixture is an excercise in
> writing useless code, but it's enough to demonstrate the problem which seems
> to be present in all api versions. Oddly, the problem doesn't occur the
> first time setMap(map); setMap(null); are called in immediate succession,
> but it happens every time thereafter.
>
>  I wanted to ask here first to find out if this is actually a bug or not,
> and if not to solicit an idea on the "proper" way to do this instead. For
> what we are doing that is triggering this error I can think of several ways
> we might get around triggering the problem. Also, aside from a workaround, I
> do not seem to be able to trap the error either. Using try..catch does not
> work because it occurs asynchronously, but onError trapping doesn't seem to
> work either -- I presume the API is overriding any handler I assign?
>
> Thanks,
> John
>
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