You could draw many tori:
http://gmaps-samples-v3.googlecode.com/svn/trunk/poly/pentagon.html

On Fri, May 6, 2011 at 2:29 PM, Rich Christiansen <ricosu...@gmail.com>wrote:

>  Hello, all!
>
> I'm working on an app that uses circles emanating from points of interest
> to show "coverage" for the areas.  When two coverage circles overlap, their
> opacities combine to occlude the underlying map even more.  For example,
> let's say I'm using an opacity of 0.25 to draw red circles.  If they overlap
> a fair amount (such as in a Venn Diagram), then eventually there's an area
> at which these circles all intersect that ends up with an opacity of what
> seems to be approaching 1.0 (I'm left with opaque red at this
> intersection).  This is sub-optimal for me, since I need the map to remain
> visible beneath the circles.
>
> Is there any way to draw polygons, rectangles, and circles without this
> alpha-combining functionality?  What I'm attempting to do is to draw all
> shapes without borders so that when they are drawn, the resulting shape has
> an opacity of 0.25 *throughout* instead of varying opacity.
>
> Interestingly enough, it seems that this is what v2 seemed to do by default
> - I've taken a screenshot of a an example of what I'm trying to do.  Note,
> this is in v2, but my target is v3 -
> http://img23.imageshack.us/i/screenshot20110504at655.png/ .  Notice how
> the intersection of the two red circles is not darker than the
> non-intersected portions.
>
> How can this be done in v3?  My best guess is to draw the shapes with an
> opacity of 1.0 and then change the opacity of the entire overlay to be 0.25,
> thereby yielding the result I'm looking for.  However, I don't know how to
> do this...  Also, could there be a better way?
>
> Thanks so much, everyone! :)
> -Rich
>
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