Alright I got something figured out. I found out how to calculate the tile at which a certain point it located based on the zoom level. I still don't understand how I can translate the tile/point position to workable coordinates.
I believe if I can get a particular tile's position relative to the window position, I can then get the difference and draw a marker based on that. Don't know if it's obvious, but I'm working in JavaScript and I would like to draw a div at each point. If I can get the relative position of a tile to the window, I can absolutely position a div relative to the tile's X/Y values in the window. On May 28, 6:05 am, John Coryat <cor...@gmail.com> wrote: > You can convert a pixel coordinate into a latitude and longitude fairly > easy. One thing you need to consider. All pixel coordinates are based on a > particular zoom level. If all your pixel coordinates are assuming one static > layer, you'll have to figure out what corresponding zoom that represents and > calculate latitude and longitude based on that. > > Here's a Perl module with the tile math. > > http://www.usnaviguide.com/google-tiles.htm > > Hope that helps. > > -John Coryat > > http://maps.huge.info > > http://www.usnaviguide.com > > http://www.zipmaps.net -- You received this message because you are subscribed to the Google Groups "Google Maps JavaScript API v3" group. To post to this group, send email to google-maps-js-api-v3@googlegroups.com. To unsubscribe from this group, send email to google-maps-js-api-v3+unsubscr...@googlegroups.com. For more options, visit this group at http://groups.google.com/group/google-maps-js-api-v3?hl=en.