Hello all, I have an event listener on a drawingManager for "overlaycomplete". Within this event, I get the path of my polygon - event.overly.getPath(), and use google.maps.geometry.spherical.computeArea() with that path I got. Normally this works as expected and areas appear to precise.
However, if I draw a bow tie type shape i.e. following this sequence for drawing a polygon NW -> SW -> NE -> SE -> NW The area is computed drastically lower than it should be - and sometimes 0. Is this a bug? Is there another calculation I should be using for overlapping ponts on the polygon? Thanks for any advice. Greg -- You received this message because you are subscribed to the Google Groups "Google Maps JavaScript API v3" group. To view this discussion on the web visit https://groups.google.com/d/msg/google-maps-js-api-v3/-/bHp1bejPag0J. To post to this group, send email to google-maps-js-api-v3@googlegroups.com. To unsubscribe from this group, send email to google-maps-js-api-v3+unsubscr...@googlegroups.com. For more options, visit this group at http://groups.google.com/group/google-maps-js-api-v3?hl=en.