http://wave-robot-java-client.googlecode.com/svn/trunk/doc/com/google/wave/api/oauth/package-summary.html

And because I've never used that before, I'll allow others to tell you
how it works and if it's indeed the right package for authentication
on a wave for robots. But that will probably be a good starting point.

On Nov 23, 3:59 am, Solvek <adamc...@gmail.com> wrote:
> Imagine I want to create game "Rock-paper-scissors" for Google Waves.
> I am thinking to implement it as a Wave Gadget.
>
> The idea is simple: all participants send their decisions to my cloud
> app (it is an Appengine Java Application), my server part collects
> this data and does not share to anybody until all participants
> complete their selection. After this the selection is shared to all
> participants and the winner is determined.
>
> I can use wave.getViewer().getId() to identify user on the server
> during gadgets.io.makeRequest. It can work perfectly.
> But how I can get sure that on the server side the incoming request is
> really from this specific wave user? (how can I approve that wave's
> participant id is not hacked on the client side? Any wave container
> signature allowing determine wave participant id is available?)
>
> What are the best practices for googl wave participant authentication
> on my appengine side? Please provide examples if possible.
>
> My actual gadget is more complicated but the problem is as described
> above.

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