Change the "receiver.AddEvent(evt)" method to the
broadcastEvent(evt,null).. so every client listening will receive a
SendMessageEvent and act properly...


public void sendMessage(User receiver, String message) {
      Usuario sender = getCurrentUser();

      if( receiver != null ){
        SendMessageEvent evt = new SendMessageEvent(sender,message);

        synchronized(receiver){
          //receiver.AddEvent(evt);  <- comment this line, cause here whe
are sending the message only to receiver!
          broadcastEvent(evt,null); // and use this one already documented
on the book
          onEvents(receiver.getId() );
        }
      }

       //the receiver User are not needed anymore so you can change the
method signature to sendMessage(String message)
  }


Regards,

Fabio Kaminski

On Wed, Mar 3, 2010 at 12:16 PM, kozura <koz...@gmail.com> wrote:

> Read the book again, with care?
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