Use emulateIE7 in your html page. I personally had limited luck with this. Another work around is: frames. If your underlying layout is in smartgwt, load your canvas piece as different module html in a frame and vice versa.
Both are really bad options, however smartgwt and gwt2 mix and match does not really work well! Rakesh Wagh On May 11, 2:25 pm, Alan Chaney <a...@mechnicality.com> wrote: > Hi > > I've started to build an application using GWT 2 which will needs an > HTML 5 canvas element to display WebGL. I was intending to use smartgwt > for the bulk of the UI. Sadly, smartgwt gives layout problems when I add > the <!doctype html> required by HTML 5 to the main html page of my app. > > Hopefully this will be fixed in a future version of smartgwt, but does > anyone have any ideas for a workaround? For example, could I create a > widget which wrapped an iframe and set the URL of the iframe to a page > with an html 5 doctype? I could then use this widget to "embed" my webgl > viewer. > > Any suggestions welcome! > > Thanks! > > Alan > > -- > You received this message because you are subscribed to the Google Groups > "Google Web Toolkit" group. > To post to this group, send email to google-web-tool...@googlegroups.com. > To unsubscribe from this group, send email to > google-web-toolkit+unsubscr...@googlegroups.com. > For more options, visit this group > athttp://groups.google.com/group/google-web-toolkit?hl=en. -- You received this message because you are subscribed to the Google Groups "Google Web Toolkit" group. To post to this group, send email to google-web-tool...@googlegroups.com. To unsubscribe from this group, send email to google-web-toolkit+unsubscr...@googlegroups.com. For more options, visit this group at http://groups.google.com/group/google-web-toolkit?hl=en.