>>see the code for this example. What you describe is implemented in the
>>example below, with 3 levels, (ie 3 different objects).

yes, they are 3 different objects, in 3 levels,
but at any given level, there is only ONE type.

Composer Node, contains ONLY PlayList.
PlayList Node contains ONLY Songs.

the case I described, is another use case.

Folder can contain FOLDERS AND FILES

my question is about different types existing in a level.

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