Hey guys, I'm currently investigating the possibilities of using GWT to develop a facebook browser game. The client should pose no problem; the main issue here seems to be the server. For starters, I don't want to use a php backend, because that would give up one of the main advantages of using GWT: that you can share code between client and server. So I need a java-based solution for the server.
I'm not sure if Tomcat is up to the task of being the backend for a browser game with potentially millions of concurrent users. I looked into alternatives, but I can't really find any suitable. Node.js seems interesting; it's very scalable and powerful, but it's obviously in javascript. If I could somehow use the client-side compiler to translate the server-side code from java to js as well, then I might be able to use a wrapper around node.js to build a java-based server which runs entirely on javascript. I'm not sure if this would be faster or more scalable than Tomcat though... What's your opinion? Do you think Tomcat is up to the task of hosting the backend of a farmville-style game, or not? And what of potential alternatives such as node.js? I would like to hear your opinion! Kind regards, Karel -- You received this message because you are subscribed to the Google Groups "Google Web Toolkit" group. To post to this group, send email to google-web-toolkit@googlegroups.com. To unsubscribe from this group, send email to google-web-toolkit+unsubscr...@googlegroups.com. For more options, visit this group at http://groups.google.com/group/google-web-toolkit?hl=en.