Hey guys,

I'm currently investigating the possibilities of using GWT to develop
a facebook browser game. The client should pose no problem; the main
issue here seems to be the server. For starters, I don't want to use a
php backend, because that would give up one of the main advantages of
using GWT: that you can share code between client and server. So I
need a java-based solution for the server.

I'm not sure if Tomcat is up to the task of being the backend for a
browser game with potentially millions of concurrent users. I looked
into alternatives, but I can't really find any suitable. Node.js seems
interesting; it's very scalable and powerful, but it's obviously in
javascript. If I could somehow use the client-side compiler to
translate the server-side code from java to js as well, then I might
be able to use a wrapper around node.js to build a java-based server
which runs entirely on javascript. I'm not sure if this would be
faster or more scalable than Tomcat though...

What's your opinion? Do you think Tomcat is up to the task of hosting
the backend of a farmville-style game, or not? And what of potential
alternatives such as node.js? I would like to hear your opinion!

Kind regards,
Karel

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