Hi. My drawing operation was too slow with respect to Java. I observed the code. So I get Canvas is faster than Graphics2D with AA on. But what was that slowness?
Many times, I'm creating a point object with several methods. The creation of those objects were much slower than java. I deleted the unnecessary methods. Then I reduced the problem as follows: CODE BEGIN <code> public class MGPoint { public double[] coor; public MGPoint(double x, double y ) { coor = new double[2]; coor[0] = x; coor[1] = y; } public double getX() { return coor[0]; } public double getY() { return coor[1]; } public int getDimension() { return coor.length; } public void setCoordinates(double x, double y) { coor[0] = x; coor[1] = y; } } public class MGPoint2 { public double x; public double y; public MGPoint2(double x, double y ) { this.x = x; this.y = y; } public double getX() { x; } public double getY() { y; } public int getDimension() { return 2; } public void setCoordinates(double x, double y) { this.x = x; this.y = y; } } public class Performance implements EntryPoint { public void onModuleLoad() { final TextBox box = new TextBox(); box.setText("100000"); final Button button = new Button(""); button.addClickHandler(new ClickHandler() { public void onClick(ClickEvent event) { int times = Integer.parseInt(box.getText()); Duration d = new Duration(); double z = 0; for(int i = 0; i < times; i++) { MGPoint point = new MGPoint(26,45); double x = point.getX(); double y = point.getY(); int dimension = point.getDimension(); z = x + y + dimension; } int time = d.elapsedMillis(); button.setText(time + "::::" + z) ; } }); final Button button2 = new Button(""); button.addClickHandler(new ClickHandler() { public void onClick(ClickEvent event) { int times = Integer.parseInt(box.getText()); Duration d = new Duration(); double z = 0; for(int i = 0; i < times; i++) { MGPoint2 point = new MGPoint2(26,45); double x = point.getX(); double y = point.getY(); int dimension = point.getDimension(); z = x + y + dimension; } int time = d.elapsedMillis(); button2.setText(time + "::::" + z) ; } }); RootPanel.get().add(box); RootPanel.get().add(button1); RootPanel.get().add(button2); } } </code> CODE END The x,y approach takes 2 ms in chrome, 10 ms in firefox. The double array approach takes 200 ms in chrome, 400 ms in firefox. Java (Development mode) does below 4 ms in both case. Is it GWT specific? What are your suggestions? How can I decrease the time? -- You received this message because you are subscribed to the Google Groups "Google Web Toolkit" group. To post to this group, send email to google-web-toolkit@googlegroups.com. To unsubscribe from this group, send email to google-web-toolkit+unsubscr...@googlegroups.com. For more options, visit this group at http://groups.google.com/group/google-web-toolkit?hl=en.