> Curious though, what chess rules engine are you using? I was wondering if 
> it was a big heap of Java you're compiling to JS, in which case it may be 
> the culprit of your slowness.
>

I am not sure what you mean with rules engine. The validation of moves is 
done on the server side. It does not seem to have something to do with it, 
because debugging is always slow, not only when making moves.

Magnus 

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