Thanks, I was expecting mobile safari and UIWebView to behave the same way (big mistake). I'll have a go from there,
Thanks On Mon, Dec 10, 2012 at 4:09 AM, Jens <jens.nehlme...@gmail.com> wrote: > 980 pixel is the default width mobile safari zooms websites to if they > dont provide any viewport meta information. When you choose "device-width" > in the meta tag the website dimensions will be set to 320x480 for both > retina and non-retina iPhones (and I guess its the size that is also > reported by UIWebView). The only difference is that the JS property > window.devicePixelRatio should return 2 on the retina display iPhone > because every pixel is doubled. > > So if you want super sharp graphics on retina iPhone you have double size > everything and then display it 50% smaller. In case of your canvas you > would have a canvas with 320x480 css size, a canvas coordinate space of > 640x960 and finally a scale factor of 2 for your paint operations. > > See: > http://joubert.posterous.com/crisp-html-5-canvas-text-on-mobile-phones-and > > -- J. > > -- > You received this message because you are subscribed to the Google Groups > "Google Web Toolkit" group. > To view this discussion on the web visit > https://groups.google.com/d/msg/google-web-toolkit/-/TQFq60loAI8J. > > To post to this group, send email to google-web-toolkit@googlegroups.com. > To unsubscribe from this group, send email to > google-web-toolkit+unsubscr...@googlegroups.com. > For more options, visit this group at > http://groups.google.com/group/google-web-toolkit?hl=en. > -- You received this message because you are subscribed to the Google Groups "Google Web Toolkit" group. To post to this group, send email to google-web-toolkit@googlegroups.com. To unsubscribe from this group, send email to google-web-toolkit+unsubscr...@googlegroups.com. For more options, visit this group at http://groups.google.com/group/google-web-toolkit?hl=en.