At least in iPad simulator your app works with iOS 6.1 and 7.1, but that 
does not mean a lot. Safari 6.x has some JIT issues which can break any 
JavaScript app at any time, maybe that's what has happened. At least we got 
hit by it and we currently generate special JS output that disables JIT for 
Safari. Not a very efficient solution but it works ok for now.

If you have access to a Mac and iOS device you can remote debug Safari by 
attaching the iOS device to the Mac using USB and then launch Safari on 
Mac. After activating the developer menu in Safari you can connect to the 
browser on the iOS device. Instead of an iOS device you could also use the 
iOS simulator on the Mac. Then you can use the browser's dev tools to debug 
the situation.

If you don't have access then there is probably not a lot you can do. You 
could log client exceptions on the server and hope that it reveals a 
fixable problem. 

-- J.

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