I made a game engine that used a lot of focus panels on an absolute panel. 
- essentially everything on the panel is within a focus panel in case in 
needs pointer interaction. The absolute panel they are on is bigger then 
the screen and can move.
umm...was this me being an idiot?

If theres a hundred focus panels with no handlers attached, is that going 
to be significantly impact on performance?  I could ensure only things that 
potentially have actions get put into focus panels, but not sure if the 
development changes will be worth the performance boast.

Any insights?

-- 
You received this message because you are subscribed to the Google Groups 
"Google Web Toolkit" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to google-web-toolkit+unsubscr...@googlegroups.com.
To post to this group, send email to google-web-toolkit@googlegroups.com.
Visit this group at http://groups.google.com/group/google-web-toolkit.
For more options, visit https://groups.google.com/d/optout.

Reply via email to