I have an engine I was making that requires scrolling a large scene amount.
I have had this working with gwt for awhile, but recently spotted I can 
scroll it much smoother by CSS. I guess the browser is more optimised then 
my code for this, and as a side-effect I can easily play with ease-in 
ease-out stuff.

However, the method I used to do this was to add a new style tag to the 
page and put the css defining the animation keyframes within it


createdStyleTag = DOM.createElement("style"); 
RootPanel.getBodyElement().appendChild(createdStyleTag);

Then to set the animation

for (String vendor : vendors) {
 newstyle=newstyle+"@-"+vendor+"-keyframes "+name+" \n {\n"+
"from { transform: translate(0px,0px); } \n"+
     "to{ transform: translate("+enddifx+"px,"+enddify+"px); } \n"+
     "} \n";

}

Where vendors is a list of vendors (-webkit-  -moz, etc)
Then it was simply a matter of applying a class that set the animation and 
duration. Worked great on chrome making my app *much* smoother. yay.

Then I read this
https://bugzilla.mozilla.org/show_bug.cgi?id=830056

Despite Firefox supporting CSS animations it seems they dont support them 
inline. So this sort of on-the-fly defining and running doesnt work.


I wondered if anyone had any alternative methods?

Essentially I am just panning a large absolute panel (with a lot on it) 
within another one, and am hoping to move it between two runtime set 
locations in the smoothest possible way.


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