Thanks for the valuable advice, Tiago.

Adding a lookup before inserting edges indeed brought down the memory 
consumption to a manageable load.
I will look into pruning the new graph, right now the code relies too much on 
the original, pre-filtered vertex indices, which get reindexed upon pruning. 
Shouldn't be too hard to de-couple that logic, though.

Obrigado!

Oliver
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