On Thu, Sep 13, 2007 at 02:21:43AM -0700, Hamish wrote: > Markus Neteler wrote: > > Could we have a script to launch it from command line, too, to > > replace "xganim" in C? Then, if all functionality is covered, we > > could deprecate the C version. > > anyone know what "xganim" stands for? X for X11 + g for GRASS + animate? > > Why not call the new script d.animate rather than hold onto the old "x"?
excellent idea...! > It's not like xganim is a scriptable module and we need to preserve the > executable name. (ok r.game_of_life scripts it) For rigid brains we could add > a > symlink to the name xganim for the rest of GRASS 6, or just leave xganim alone > and remove for GRASS 7. right. > anyhow, the new version needs to be as fast, featureful, and stable as the old > before we kill xganim, IMO. Of course. But I am so much CLI oriented that I would like to test from CLI (hopefully it is not impossible to wrap gui/tcltk/gis.m/animate.tcl into d.animate). Markus ------------------ ITC -> dall'1 marzo 2007 Fondazione Bruno Kessler ITC -> since 1 March 2007 Fondazione Bruno Kessler ------------------ _______________________________________________ grass-dev mailing list [email protected] http://grass.itc.it/mailman/listinfo/grass-dev

