This is the part:

> c++ -L/Users/cmbarton/grass_dev/grass70_dev/dist.i386-apple-darwin10.2.0/lib 
> -L/Users/cmbarton/grass_dev/grass70_dev/dist.i386-apple-darwin10.2.0/lib      
>  -o 
> /Users/cmbarton/grass_dev/grass70_dev/dist.i386-apple-darwin10.2.0/bin/xganim 
> OBJ.i386-apple-darwin10.2.0/gui.o OBJ.i386-apple-darwin10.2.0/main.o  
> -lgrass_raster -lgrass_gis -L/usr/local/lib/wxPython-unicode-2.8.10.1/lib   
> -framework IOKit -framework Carbon -framework Cocoa -framework System 
> -framework QuickTime -framework OpenGL -framework AGL  -lwx_macud-2.8    
> ld: warning: in /System/Library/Frameworks//QuickTime.framework/QuickTime, 
> missing required architecture x86_64 in file
> ld: warning: in 
> /usr/local/lib/wxPython-unicode-2.8.10.1/lib/libwx_macud-2.8.dylib, missing 
> required architecture x86_64 in file
> 
The missing symbol errors were because of the missing arch error.  xganim is 
not getting the arch magic, so is building 64bit by default, which doesn't work 
for wxpython.  Interesting that Quicktime is missing the 64bit arch (same on my 
Mac), maybe it's because that's the old Quicktime 7.x, and the new Quicktime X 
is somewhere else...

I'll look at the xganim makefile and try to fix it later today.

On Jan 3, 2010, at 12:15 PM, Michael Barton wrote:

> VERY long command, if I read this correctly. So I'm attaching it as a text 
> file.
> 
> Michael
> 
> 
> <xganim_error.txt>
> 
> 
> On Jan 3, 2010, at 11:00 AM, William Kyngesburye wrote:
> 
>> What's the complete compile command just before that error?
>> 

-----
William Kyngesburye <kyngchaos*at*kyngchaos*dot*com>
http://www.kyngchaos.com/

"Time is an illusion - lunchtime doubly so."

- Ford Prefect


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