Anna: > > I have a question concerning nviz_cmd. Martin supposed > > the module's name to be just temporary. Do you feel that > > nviz_cmd name should be replaced? Any suggestions?
Martin > right see [1] for details. .. > [1] http://lists.osgeo.org/pipermail/grass-dev/2008-December/041160.html .. > `d.3d` sounds good for me, I would suggest `d.out.3d` > because it writes output directly to the file, or > `d.out.nviz`... Since this is also in grass 6.x, I worry a little that d.out.* is too closely tied to the display monitor usage of the other d.* modules and especially confusion with what d.out.file and d.out.png do. i.e. nviz_cmd is more a generator than an exporter, closer in a way to the old p.* paint commands. also while we are here we should consider the future of d.nviz, as it is a rather generic name once other options exist too. I assume that d.nviz in grass 7 will one day be a front-end to nviz_cmd, with the end-points, vector track, spline fitting, and time step magic for individual frames performed in d.nviz, and the actual rendering of each frame done by nviz_cmd in a series of individual system calls (which could be done in parallel). maybe d.nviz could call the encoder too? or maybe it would be cleaner to have a d.3d.movie script around d.nviz and nviz_cmd for that. are thoughts about keyframe animation support for wxNVIZ? perhaps d.nviz -> d.nviz.script nviz_cmd -> d.nviz.image ??, Hamish _______________________________________________ grass-dev mailing list grass-dev@lists.osgeo.org http://lists.osgeo.org/mailman/listinfo/grass-dev