#2694: rendering command layer and adding 3d raster layer broken -----------------------+------------------------- Reporter: annakrat | Owner: grass-dev@… Type: defect | Status: new Priority: normal | Milestone: 7.1.0 Component: wxGUI | Version: svn-trunk Keywords: rendering | CPU: Unspecified Platform: Linux | -----------------------+------------------------- Two issues I found with the new rendering with the less often used cases:
1. adding 3D raster layer breaks rendering, although there is no error, rendering just stops working after that and busy cursors stays there. I was trying to fix this one, but was not able to get rid of the progress bar which was still showing up: {{{ Index: core/render.py =================================================================== --- core/render.py (revision 65443) +++ core/render.py (working copy) @@ -472,6 +472,8 @@ # render map layers if forced nlayers = 0 for layer in self.layers: + if layer.GetType() == '3d-raster': + continue if force or layer.forceRender: nlayers += 1 layer.Render(env) @@ -532,6 +534,8 @@ for layer in self.layers: if layer.GetType() == 'overlay': continue + if layer.GetType() == '3d-raster': + continue if os.path.isfile(layer.mapfile): maps.append(layer.mapfile) }}} 2. Rendering command layers is weird, (un)checking has no effect. -- Ticket URL: <https://trac.osgeo.org/grass/ticket/2694> GRASS GIS <http://grass.osgeo.org> _______________________________________________ grass-dev mailing list grass-dev@lists.osgeo.org http://lists.osgeo.org/mailman/listinfo/grass-dev