#3883: GRASS master does not compile with Python 3 on Mac --------------------------+------------------------- Reporter: cmbarton | Owner: grass-dev@… Type: defect | Status: new Priority: major | Milestone: 7.8.0 Component: Default | Version: svn-trunk Resolution: | Keywords: CPU: Unspecified | Platform: MacOSX --------------------------+-------------------------
Comment (by cmbarton): Replying to [comment:1 neteler]: > I see in your log eg.: > > {{{ > /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/System/Library/Frameworks/ApplicationServices.framework/Frameworks/ATS.framework/Headers/ATSTypes.h:24:10: fatal error: 'CarbonCore/CarbonCore.h' file not found > #include <CarbonCore/CarbonCore.h> > ^~~~~~~~~~~~~~~~~~~~~~~~~ > }}} > > Does the file exist anywhere on your machine? I checked. CarbonCore.h is NOT included in the most recent Mac OSX SDK for v. 10.14. However, it IS included in earlier versions, which I have. \\ /MacOSX10.13.sdk has CarbonCore.h but does not have some other frameworks that nviz wants--maybe because Apple dropped default support for OpenGL. However, everything needed seems available in /MacOSX10.12.sdk on back, which I also have. \\ In the configure string, I can specify --with-macosx- sdk=/Developer/SDKs/MacOSX10.12.sdk. \\ BUT ctypes appears to ignore this and I get the same error that you spotted. It is looking in the default SDK for 10.14 rather than in the one I pointed to in configure. -- Ticket URL: <https://trac.osgeo.org/grass/ticket/3883#comment:2> GRASS GIS <https://grass.osgeo.org>
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