Dear Nick and Hamish,

Thanks, when I used the query raster over the individual maps for both black 
and white most gave coordinates plus a 0 or 1, some however gave an * for 
value.  I suspect that even though all the tiles were from the same source and 
processed in the same way some of the .tif files have ended up as greyscale 
images.

I have now run ImageMagick convert -monochrome and will reload the tiles and 
check.

If I still have problems I will come back to the list.

Kind regards

Tim
Tim Southern
17, Park Close,
Sonning Common,
Oxfordshire
RG4 9RY



On 19 May 2014, at 20:00, grass-user-requ...@lists.osgeo.org wrote:

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> Today's Topics:
> 
>   1. Re: patching maps together (Nick Ves)
>   2. Re: patching maps together (Hamish)
>   3. Re: GRASS and Blender (G. Allegri)
>   4. GRASS 7.0beta2 (Jon Eiriksson)
> 
> 
> ----------------------------------------------------------------------
> 
> Message: 1
> Date: Mon, 19 May 2014 12:39:23 +0300
> From: Nick Ves <vesni...@gmail.com>
> To: Tim Southern <tim.south...@talktalk.net>
> Cc: Grass Users <grass-user@lists.osgeo.org>
> Subject: Re: [GRASS-user] patching maps together
> Message-ID:
>       <cadccpvto6tuc4m_5uemzg-mc6psgvc6brupyx8tchvcvvg_...@mail.gmail.com>
> Content-Type: text/plain; charset=UTF-8
> 
> Hey Tim,
> 
> If your maps don't overlap with each other you could use r.series in your 
> case :
> 
> $ g.region rast=$(g.mlist rast sep=",")
> 
> $ r.series input=$(g.mlist rast sep=",") out=myMap method=sum
> 
> N
> 
> On Mon, May 19, 2014 at 11:31 AM, Tim Southern
> <tim.south...@talktalk.net> wrote:
>> Dear All,
>> 
>> I am trying to patch together a number of 1 km by 1 km tiles of a map whose 
>> values are either 0 or 1 (black on white background).
>> 
>> If I use r.patch to put 2 tiles together is appears to work fine but if 
>> however I try and patch more, even if it is two tiles of already patched 
>> tiles I get one set when patched as black background and white features and 
>> the other part as white background and black features.  It appears that the 
>> second in the case of already patched data or third and subsequent in case 
>> of more than 2 tiles is inverted with 1 becoming 0 and 0 becoming 1.
>> 
>> I have tried reducing region to the smallest.  Maps are at 0.2m resolution.  
>> I am hoping to get a 5 tile by 5 tile block
>> 
>> I have tried this across two different platforms (Mac OS and OpenSuse ) on 
>> the latest downloadable binary versions of GRASS.
>> 
>> Am I doing something wrong?
>> 
>> Kind regards
>> 
>> Tim
>> Tim Southern
>> 
>> _______________________________________________
>> grass-user mailing list
>> grass-user@lists.osgeo.org
>> http://lists.osgeo.org/mailman/listinfo/grass-user
> 
> 
> ------------------------------
> 
> Message: 2
> Date: Tue, 20 May 2014 00:05:36 +1200
> From: Hamish <hamish.webm...@gmail.com>
> To: Tim Southern <tim.south...@talktalk.net>
> Cc: grass-user@lists.osgeo.org
> Subject: Re: [GRASS-user] patching maps together
> Message-ID: <20140520000536.25baa063189ea1fd178f4...@gmail.com>
> Content-Type: text/plain; charset=US-ASCII
> 
> Tim wrote:
>> I am trying to patch together a number of 1 km by 1 km tiles of a map
>> whose values are either 0 or 1 (black on white background).
>> 
>> If I use r.patch to put 2 tiles together is appears to work fine but
>> if however I try and patch more, even if it is two tiles of already
>> patched tiles I get one set when patched as black background and
>> white features and the other part as white background and black
>> features.  It appears that the second in the case of already patched
>> data or third and subsequent in case of more than 2 tiles is inverted
>> with 1 becoming 0 and 0 becoming 1.
>> 
>> I have tried reducing region to the smallest.  Maps are at 0.2m
>> resolution.  I am hoping to get a 5 tile by 5 tile block
>> 
>> I have tried this across two different platforms (Mac OS and OpenSuse
>> ) on the latest downloadable binary versions of GRASS.
>> 
>> Am I doing something wrong?
> 
> 
> I suspect that the images are paletted, and the color palettes differ
> between the images. After confirming that you might run the images
> through a bulk color palette -> 24bit RGB filter. (I'm not sure what the
> right NetPBM or ImageMagick command is, but I'm sure there is one)
> 
> after that, gdalbuildvrt is wonderful for import + patch in one step.
> 
> 
> good luck,
> 
> -- 
> Hamish <hamish.webm...@gmail.com>
> 
> 
> ------------------------------
> 
> Message: 3
> Date: Mon, 19 May 2014 16:21:55 +0200
> From: "G. Allegri" <gioha...@gmail.com>
> To: Vincent Bain <b...@toraval.fr>
> Cc: GRASS user list <grass-user@lists.osgeo.org>
> Subject: Re: [GRASS-user] GRASS and Blender
> Message-ID:
>       <CAB4g1=wenn5siaue1nugoilnfoxxarkvzjmrx7rev-yerhs...@mail.gmail.com>
> Content-Type: text/plain; charset="utf-8"
> 
> Thanks Vincent for sharing your experience.
> Indeed there aren't production ready (open source) tools to manage the
> whole process.
> Point data are relatively easier to manage (though they generally bring
> their complexities), but CityGML like models, geological models, etc. lack
> a ready to use toolbox.
> I know that 3D brings exponential difficulties then 2D, and probably theres
> isn't such a widespread need for it to have enough investments to support
> its development in the FOSS context.
> A good work is being done by Sourcepole, with PostGIS + (SF)CGAL, but the
> road is still very long...
> 
> giovanni
> 
> 
> 2014-05-19 11:43 GMT+02:00 Vincent Bain <b...@toraval.fr>:
> 
>> Le lundi 19 mai 2014 ? 09:57 +0200, G. Allegri a ?crit :
>>> 
>>> Do you have experimented robust workflows that can do one or both
>>> things?
>> 
>> Hello Giovanni,
>> yes in a production context (natural hazrd ingeneering) I do this kind
>> of back and forth quite often, but with limited functionality: for my
>> personal needs, it is mainly a question of 3d point clouds export/import
>> with coordinate system switching; unfortunately I cannot give any advice
>> concerning the consistency of attribute data. To keep record of an
>> existing database structure within GRASS, perhaps a first step would be
>> to export 3d objects with their cat values, so one would retrieve it
>> when importing back to GRASS.
>> In blender for example I know you can add custom properties to objects
>> or classes of objects, but don't know how simple it is to link it with
>> e.g. .vtk "POINT_DATA" or .ply feature "property". I'll dig into that.
>> 
>> V.
>> 
>> 
>> 
> 
> 
> -- 
> Giovanni Allegri
> http://about.me/giovanniallegri
> Twitter: https://twitter.com/_giohappy_
> blog: http://blog.spaziogis.it
> GEO+ geomatica in Italia http://bit.ly/GEOplus
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> ------------------------------
> 
> Message: 4
> Date: Mon, 19 May 2014 14:24:33 +0000
> From: "Jon Eiriksson" <j...@hi.is>
> To: "GRASS user list" <grass-user@lists.osgeo.org>
> Subject: [GRASS-user] GRASS 7.0beta2
> Message-ID: <851236f3-b068-4a4e-9107-aa4b13b86...@hi.is>
> Content-Type: text/plain; format=flowed
> 
> Hi,
> 
> I have been running GRASS 7.0 SVN (and frameworks) from Michael Barton's 
> site since Feruary on two Macs, MacOSX 10.7.5 and MacOSX Mavericks, 
> happily, on a daily basis. Tried installing the GARSS 7.0beta2 package 
> and frameworks on the 10.7.5 machine, installation succeeded, but I got 
> this message on startup:
> ---
> | ~ @ nfmac129 (je)
> | => '/Applications/GRASS/GRASS-7.0.app/Contents/MacOS/grass.sh'; exit
> Rebuilding Addon HTML manual pages index...
> Rebuilding Addon menu...
> Python 2.7.6 found.
> arch: posix_spawnp: /opt/local/bin/pythonw2.7: Bad CPU type in 
> executable
> logout
> ---
> 
> In Terminal, [which python] gives:
> ---
> | ~ @ nfmac129 (je)
> | => which python
> /Library/Frameworks/Python.framework/Versions/2.7/bin/python
> 
> ---
> 
> Tried reinstalling the February Frameworks and GRASS 7.0 SVN package, 
> but get the same message.
> 
> On the Mavericks machine the installation went OK, GRASS 7.0 started 
> normally and the wxpython gui seems to work, but a few Terminal commands 
> I tried give error messages (e.g. [g.list type=vect] is not recognised).
> 
> Installation of GRASS-7.0beta1 failed when I tried about a month ago, 
> decided to wait for the next beta release.
> 
> As I do not know what the message means (is there something wrong on my 
> mac, perhaps?) Any ideas would be welcome, have other users had similar 
> problems?
> 
> Jon
> 
> 
> 
> 
> 
> 
> 
> ------------------------------
> 
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> End of grass-user Digest, Vol 97, Issue 18
> ******************************************

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