For the above screenshot, the object and a surface are referenced into
GH (instead of and object and a curve).


On Oct 1, 2:43 pm, taz <[EMAIL PROTECTED]> wrote:
> Tooth,
>
> Here's a follow-up to the image you sent me in case anyone else is
> interested.  We're making scales:
>
> http://groups.google.com/group/grasshopper3d/web/orient_shape_to_srf.png
>
> -taz
>
> On Sep 27, 11:15 pm, tooth_fairy <[EMAIL PROTECTED]> wrote:
>
>
>
> > thank you very much. this certainly helps. let me know see how far
> > this will take me.
>
> > thanks again,
>
> > tooth
>
> > On Sep 27, 3:25 pm, taz <[EMAIL PROTECTED]> wrote:
>
> > > Tooth,
>
> > > I think I understand you.  Try this:
>
> > >http://groups.google.com/group/grasshopper3d/web/orient_shape_to_crv.png
>
> > > taz
>
> > > On Sep 27, 11:59 am, tooth_fairy <[EMAIL PROTECTED]> wrote:
>
> > > > thank you very much for the post. it's been kind of hard trying to get
> > > > into geometry in grasshopper especially since i never used rhino
> > > > before, therefore already having a syntactic handicap in terms of the
> > > > way one is able to execute certain operations. an additional question
> > > > however, is there a way to "import" objects to be patterned or should
> > > > one draw them in grasshopper? i hope that last question is somewhat
> > > > clear.
>
> > > > thanks again,
>
> > > > tooth
>
> > > > On Sep 25, 2:28 pm, taz <[EMAIL PROTECTED]> wrote:
>
> > > > > Tooth,
>
> > > > > The circles are drawn on horizontal frames (spaced equally along the
> > > > > curve).
>
> > > > > Then I decomposed the frame to get the local Y vector (perpendicular
> > > > > to the curve tangent).
>
> > > > > The local Y vector was then given an amplitude equal to the radius of
> > > > > the circle.
>
> > > > > The resulting vectors were used to translate (move) all the circles to
> > > > > the same side of the curve.
>
> > > > > There may be multiple ways to do the same thing, but if if you attach
> > > > > all the same components in a similar fashion you should get the same
> > > > > result.
>
> > > > > taz
>
> > > > > On Sep 25, 9:45 am, opposablethumbs <[EMAIL PROTECTED]> wrote:
>
> > > > > > How did you get them all on the same side of the curve?
> > > > > > thanks.
>
> > > > > > On Sep 23, 5:20 pm, taz <[EMAIL PROTECTED]> wrote:
>
> > > > > > > Tooth,
>
> > > > > > > I saw your question on Design Reform, but havn't had a chance to
> > > > > > > provide specifics.
>
> > > > > > > I can post files but check out this screenshot.  I think it does 
> > > > > > > what
> > > > > > > you are asking, in 2D at least.
>
> > > > > > >http://groups.google.com/group/grasshopper3d/web/cir_tan_to_crv.png
>
> > > > > > > Hope that helps get you started.
>
> > > > > > > taz
>
> > > > > > > On Sep 21, 2:27 pm, tooth_fairy <[EMAIL PROTECTED]> wrote:
>
> > > > > > > > hi guys,
>
> > > > > > > > the question might sound a bit lame after seeing the level of
> > > > > > > > discussion that is going on, but since i am new to modeling it 
> > > > > > > > is
> > > > > > > > rather hard for me to get into this so fast. i started using 
> > > > > > > > rhino and
> > > > > > > > GH a week ago. so far i've been able to do a fair amount of 
> > > > > > > > things but
> > > > > > > > this is the one i am stuck on.
>
> > > > > > > > how would you create a closed curve or a surface to be 
> > > > > > > > distributed
> > > > > > > > perpendicularly to and along another curve? any help will be 
> > > > > > > > greatly
> > > > > > > > appreciated.
>
> > > > > > > > thanks,- Hide quoted text -
>
> > > > > > - Show quoted text -- Hide quoted text -
>
> > > > - Show quoted text -- Hide quoted text -
>
> > - Show quoted text -- Hide quoted text -
>
> - Show quoted text -

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