For the above screenshot, the object and a surface are referenced into GH (instead of and object and a curve).
On Oct 1, 2:43 pm, taz <[EMAIL PROTECTED]> wrote: > Tooth, > > Here's a follow-up to the image you sent me in case anyone else is > interested. We're making scales: > > http://groups.google.com/group/grasshopper3d/web/orient_shape_to_srf.png > > -taz > > On Sep 27, 11:15 pm, tooth_fairy <[EMAIL PROTECTED]> wrote: > > > > > thank you very much. this certainly helps. let me know see how far > > this will take me. > > > thanks again, > > > tooth > > > On Sep 27, 3:25 pm, taz <[EMAIL PROTECTED]> wrote: > > > > Tooth, > > > > I think I understand you. Try this: > > > >http://groups.google.com/group/grasshopper3d/web/orient_shape_to_crv.png > > > > taz > > > > On Sep 27, 11:59 am, tooth_fairy <[EMAIL PROTECTED]> wrote: > > > > > thank you very much for the post. it's been kind of hard trying to get > > > > into geometry in grasshopper especially since i never used rhino > > > > before, therefore already having a syntactic handicap in terms of the > > > > way one is able to execute certain operations. an additional question > > > > however, is there a way to "import" objects to be patterned or should > > > > one draw them in grasshopper? i hope that last question is somewhat > > > > clear. > > > > > thanks again, > > > > > tooth > > > > > On Sep 25, 2:28 pm, taz <[EMAIL PROTECTED]> wrote: > > > > > > Tooth, > > > > > > The circles are drawn on horizontal frames (spaced equally along the > > > > > curve). > > > > > > Then I decomposed the frame to get the local Y vector (perpendicular > > > > > to the curve tangent). > > > > > > The local Y vector was then given an amplitude equal to the radius of > > > > > the circle. > > > > > > The resulting vectors were used to translate (move) all the circles to > > > > > the same side of the curve. > > > > > > There may be multiple ways to do the same thing, but if if you attach > > > > > all the same components in a similar fashion you should get the same > > > > > result. > > > > > > taz > > > > > > On Sep 25, 9:45 am, opposablethumbs <[EMAIL PROTECTED]> wrote: > > > > > > > How did you get them all on the same side of the curve? > > > > > > thanks. > > > > > > > On Sep 23, 5:20 pm, taz <[EMAIL PROTECTED]> wrote: > > > > > > > > Tooth, > > > > > > > > I saw your question on Design Reform, but havn't had a chance to > > > > > > > provide specifics. > > > > > > > > I can post files but check out this screenshot. I think it does > > > > > > > what > > > > > > > you are asking, in 2D at least. > > > > > > > >http://groups.google.com/group/grasshopper3d/web/cir_tan_to_crv.png > > > > > > > > Hope that helps get you started. > > > > > > > > taz > > > > > > > > On Sep 21, 2:27 pm, tooth_fairy <[EMAIL PROTECTED]> wrote: > > > > > > > > > hi guys, > > > > > > > > > the question might sound a bit lame after seeing the level of > > > > > > > > discussion that is going on, but since i am new to modeling it > > > > > > > > is > > > > > > > > rather hard for me to get into this so fast. i started using > > > > > > > > rhino and > > > > > > > > GH a week ago. so far i've been able to do a fair amount of > > > > > > > > things but > > > > > > > > this is the one i am stuck on. > > > > > > > > > how would you create a closed curve or a surface to be > > > > > > > > distributed > > > > > > > > perpendicularly to and along another curve? any help will be > > > > > > > > greatly > > > > > > > > appreciated. > > > > > > > > > thanks,- Hide quoted text - > > > > > > > - Show quoted text -- Hide quoted text - > > > > > - Show quoted text -- Hide quoted text - > > > - Show quoted text -- Hide quoted text - > > - Show quoted text -
