You might be able to control the subdivision to some extent using
regular (non-scripting) logic.
The problem is measuring the curvature of a local surface patch.

I did a small test where I divided the original surface into a coarse
grid (5x5), then measured the boundingbox of each subpatch, and used
the volume of the boundingbox to subdivide the individual patches even
further:

http://groups.google.com/group/grasshopper3d/web/TwoStepSubdivision.png

--
David Rutten
Robert McNeel & Associates



On Nov 17, 4:05 pm, tulum <[EMAIL PROTECTED]> wrote:
> I see. So there is no chance of using any array-like sequence?
> I was just wondering as there is any way to solve this within GC as
> far as i can remember.
>
> And is it possible to control the tesselation in connection with the
> main-surface-curvature?
>
> (e.g.: the higher the curvature, the smaller the subsurfaces)
>
> Thanks any way David!
>
> Tim

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