I haven't tried it yet but that looks really useful. David should have posted this on the newsgroup as soon as he wrote it. I remember he said something about a problem flooding the undo buffer. I hope those commands still work for the new VFB.
On Jan 20, 4:36 pm, damien_alomar <[email protected]> wrote: > Through a scripting component, it is possible to manually bake the > geometry (add it to the document) and render it. However, you've got > to also delete the object after you're done with it. I used this on a > project not too long ago. Here's the base code that David supplied me > with. It will most likely need some modification to do what you're > looking for, but at least its a starting point...throw this into a VB > component and name the variables accordingly to try out > > Dim obj As IRhinoBrepObject = doc.AddBrepObject(x) > doc.Regen() > > Dim filename As String = "C:\GH_Animation\frame" & Chr(34) & y & > Chr(34) & ".bmp" > > app.RunScript("-_Render") > app.RunScript("-_SaveRenderWindowAs "& Chr(34) & filename & Chr > (34) ) > app.RunScript("-_CloseRenderWindow") > > doc.DeleteObject(New MRhinoObjRef(obj), True, True) > > hth > Damien > > On Jan 20, 10:20 am, dexter <[email protected]> wrote: > > > didnt knew that you can adjust the antialiasing in viewport. > > thanks - ot makes it slightly better... > >
