Seems it should be possible to use a sweep2, tried it me too, but no luck. The surface in the picture is made with a sweep2 in Rhino, it doesn't work in GH.
http://screencast.com/t/fFQr1Egr There has been some questions lately about sweep2-operations that hasn't worked, but I've not seen any answers. /Lars On 30 Jan, 19:58, Matthew Horn <[email protected]> wrote: > I have set up two arrays of circles and am trying to connect the > circles to make a series of open-ended frustums (picture an array of > traffic cones). I have managed to set the radii of the circles to > respond to an attractor point and all that is left is to create the > surfaces between the top and bottom section curves. I have tried > using the loft command but that will only work if I extract one curve > from the top and bottom planes. I haven't found a way to sort my > lists to create individual lofts that would also allow me to vary the > number of frustums but if anyone has any advice on that, I would > appreciate it. > My other solution (that didn't work) was to use evaluation points on > all of the circles to build section curves between the circles and > sweep using the curves as rails. I'm not getting any errors but it > doesn't appear to be performing the sweep (it also says the BRep list > is empty). I added a second set of eval. points and lines and tried > using the lines as my rails and one of the curves as my section and > got the same result. Can anyone provide some advice on why these > rails aren't sweeping or a better way to go about the who process? I > can answer any questions you have and provide the .ghx if you want to > take a look. > > Thanks, > Matthew
