you will need to check the distance from each point on your surface to
each of the attractors,
I uploaded a definition using a Vb.net scripting component which will
test distances from each point to the attractors and then return for
each point the distance to the nearest attractor, meaning only the
nearest attractor to a point will influence it

screenshot
http://groups.google.com/group/grasshopper3d/web/baldino_attractors.jpg

definition
http://groups.google.com/group/grasshopper3d/web/baldino_attractors.ghx

On Feb 1, 2:24 am, Matthew Horn <[email protected]> wrote:
> I've been thinking about doing something like this as well, but I
> would like to use multiple attractor points.  Any suggestions for how
> to set the relationship between the points?  I was thinking of
> something based on averaging distances between the point on the
> surface and each of the attractor points but I'm concerned that I
> won't be able to alter the number of attractor points that the surface
> responds to.
>
> On Jan 31, 7:27 pm, GillesR <[email protected]> wrote:
>
> > I made this very simple one that ripples a surface with two
> > attractors;
> > the ghx file:
> >  http://grasshopper3d.googlegroups.com/web/surface%20attractor2.ghx?gs...
> > screenshots here:
> >  http://grasshopper3d.googlegroups.com/web/surface%20attractors.jpg?gs...

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