Not entirely sure if ti matches what you are asking, but a similar
issue I have had with offsetting curves imported from other packages
were the directionality fo the geometry was unknown, was solved by
multiplying the offset distance by a vector calculation of the curve
to be offset. essentially a check for clockwise or anticlockwise for a
curve producing a unitised vector of 1 or -1.

if that sounds like it might be useful ill post it

it may be a similar process to follow, vector difference from original
to shifted as a multiplication factor

jonathon

On Feb 9, 10:12 am, Joao <[email protected]> wrote:
> Hi.
>
> I Think i might have posted this question but i'm not sure, it might
> be kind of easy to solve but so far i can't find an easy way to do it.
> I have two lists of SDL Lines (one copy of the other) intersecting a
> surface. I am then using both of the intersection points to do a line
> and offset it.
> My problem is that, when the geometry of the surface shifts the offset
> inverts to the opposite side.
> Anyone knows how to solve this and have all offsets to the same side?
>
> http://grasshopper3d.googlegroups.com/web/Offset%20Shifting.jpg
>
> Thanks in advance...

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