Thanks Luis.  It was a cool project to do.  95% of it came together in
about less than a week.  It was all fun and games until getting the
geometry out of GH to render it.  I kept on running into memory issue
on the 32-bit machines that I was using.  The last 5% (the search
adjustments and images for the clouds) were all done on my 64 bit
machine which ran a lot smoother.  Regenerating the solution still
takes about 45secs to a minute though.

Thanks Chris. The canvas is just patched together from multiple
screenshots...I think in order to see that whole definition at that
scale you'd need an array of about 4-6 30in monitors.  Even on my two
24" monitors zoom all is at about 50%.

Best,
Damien

On Feb 24, 7:56 pm, Chris Wilkins <[email protected]> wrote:
> Awesome. How did you get such a large image of the GH canvas?
> -Chris
>
> On Feb 24, 5:06 pm, fraguada <[email protected]> wrote:
>
> > Thanks for the text on the project Damien...great to read the
> > description of this...the project is quite nice!
> > Luis
>
> > On Feb 24, 10:05 pm, damien_alomar <[email protected]> wrote:
>
> > > Hey everybody...I just put one of the last Grasshopper projects that I
> > > worked on up on my blog.  Its a bridge installation in Paris that was
> > > done all through GH with the help of a lot of custom scripted
> > > components.  Hope you take a look at it and enjoy it.  I should be
> > > posting a few more images from it in a few days.
>
> > > liquidtectonics.blogspot.com
>
> > > Best,
> > > Damien- Hide quoted text -
>
> > - Show quoted text -

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