Thanks Luis. It was a cool project to do. 95% of it came together in about less than a week. It was all fun and games until getting the geometry out of GH to render it. I kept on running into memory issue on the 32-bit machines that I was using. The last 5% (the search adjustments and images for the clouds) were all done on my 64 bit machine which ran a lot smoother. Regenerating the solution still takes about 45secs to a minute though.
Thanks Chris. The canvas is just patched together from multiple screenshots...I think in order to see that whole definition at that scale you'd need an array of about 4-6 30in monitors. Even on my two 24" monitors zoom all is at about 50%. Best, Damien On Feb 24, 7:56 pm, Chris Wilkins <[email protected]> wrote: > Awesome. How did you get such a large image of the GH canvas? > -Chris > > On Feb 24, 5:06 pm, fraguada <[email protected]> wrote: > > > Thanks for the text on the project Damien...great to read the > > description of this...the project is quite nice! > > Luis > > > On Feb 24, 10:05 pm, damien_alomar <[email protected]> wrote: > > > > Hey everybody...I just put one of the last Grasshopper projects that I > > > worked on up on my blog. Its a bridge installation in Paris that was > > > done all through GH with the help of a lot of custom scripted > > > components. Hope you take a look at it and enjoy it. I should be > > > posting a few more images from it in a few days. > > > > liquidtectonics.blogspot.com > > > > Best, > > > Damien- Hide quoted text - > > > - Show quoted text -
